Now that the 20th of February has come and gone and we’re all drunk on GW2 news – holy crap, *beta registration* much? – I’d like to toss out a thought I had about their Holy Trinity-less combat while I was introducing this epic game to my friends. Of course, my greater goal – besides bringing more revenue to ArenaNet – was to have people to play with so I wouldn’t be stuck swinging a lightsaber alone. Oops, that was the lonely, bitter, SWTOR-playing, side of me talking.
Like any hardcore GW2 fan out there, I started off with the three basic, but most common, factors on why you should be playing GW2 and combat definitely came into play. I smugly proclaimed to my friends: “ArenaNet aims to remove the Holy Trinity so you will never have to ‘LFG’ again if you want to run a dungeon. Why should the game make you wait to have fun instead of just letting you have fun? It doesn’t make sense.”