Guild Wars 2 Charr Week

ArenaNet charrged up the hype machine this week with a look into another one of Guild Wars 2’s featured races: the fearsome charr.  As promised in Monday morning’s post, they took a spin through many of the aspects of the charr: their starter area, their voice-work, the visual design behind their race, and some exciting new lore accompanied by images and an epic video of the Black Citadel.

The week kicked off with a post by Devon Carver, a member of the content design team who has contributed to the charr starter map, talking yet again about the benefits of ArenaNet’s iterative process and how their willingness to go back and change things has really strengthened the design of the game.  Very little of what he said about the process of feedback and iteration is new to people following the game’s development, but it still gave readers a nice glimpse of what to look forward to as a charr.

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