Posts Tagged ‘pve’

Elementalist 101 – Utility

“Where does he get those wonderful toys?” – The Joker, Batman Elementalist Profession Series Part 2 In the first installment of the series I talked about the weapon skill bar with the intent of giving you, the reader, a sense of what each weapon and attunement felt like to wield. Today I will be talking [...]

Beta Weekend Engineer Changes: For Better or Worse?

 

[caption id="attachment_8055" align="aligncenter" width="491"] This Engineer is decked out in some gear from the Mists.[/caption]

If you’ve played the Engineer over the course of all 3 Beta Weekend Events, you might have noticed changes to some of your favorite Engineer skills. ArenaNet has done some behind-the-scenes number balancing as well as complete skill reworks. I’m going to look at four previously lacking aspects of the Engineer’s arsenal and what the developers have done to revamp them!<a href="”> Read More…

The World of Tyria; Meet your Guild Wars 2 Lore Heroes.

As an avid explorer (no, my name’s not Dora, I’m talking Guild Wars 2, here), I find it captivating to walk around Tyria and discover places I recognize from the Lore – ruins from Guild Wars 1, villages rebuilt, cities still standing. I think it’s worth mentioning how far ArenaNet has gone to really make [...]

The Memoirs of Klaine; a Mesmer – Chapter I

I was a noble, a fancy Memser, and a vision in pink and purple. I was the most flamboyant man in Tyria – really, a Mesmer in pink/purple armor, you think you can top that? – and I was gorgeous. I slicked my hair back as I admired my reflection in the mirror. No, I [...]

I swung a sword, I swung a sword again, I gained a new skill!

Pardon my obvious Colin reference, but I feel this new skill acquisition needs to be brought into further review even before the Gamescom demos begin.  Allow me to further quote the man with the golden smile. “We just don’t want players to grind in Guild Wars 2.  Noone enjoys that, noone finds it fun; we [...]

I miss the pug

Wait, hear me out. I am not missing the pug that made you weep and run to Guru’s cursing out that stupid player that over agroed everything, cursed in chat, and then quit right when you were about to finish causing all those minions he had up to go wild and attack you along with [...]

Guild Wars 2 Demo Review and the Guardian

Months behind, I know, I know, but I wanted to dedicate lots of time and effort to this article because it most certainly deserved it. Back at Pax East 2011, I finally got a chance to try out the new re-hashed demo. After comically standing in line for a small eternity, it was like that [...]

pugs

Acceptance of Grouping

Pick up Groups, otherwise known as PuGs, are one of the banes of Guild Wars. When everyone in your Guild is busy doing something or offline, you have no choice but to join a group in the outpost you’re going to be leaving from. They normally have people who kick you if you don’t have that PvX build that is all the rage. It’s pretty much why I happen to get my heroes and hechies out whenever my guild is busy, and even when my guild is on they happen to solo a lot. I sort of get that, because you might be trying to get it done as fast as possible to max out that title you’re working on. It might also be because they’re trying to adapt to Guild Wars using what they have learned from previous MMORPGs they have played. I myself was playing a lot of F2P MMOs before my 2 friends persuaded me to get Guild War. I learned that the quickest way to raise in level was either to solo, or get a higher level to power level me. But in Guild Wars that isn’t required; in fact you should go for more of a group approach. It makes the game more fun, and you have a much more enjoyable time playing with people you know and get along with. But of course, most of us probably already know this.

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