Guild Wars 2 Armor Guide – Basic Naming Conventions & Runes

So I’ll be honest; I wrote this mostly for myself, because for whatever reason the naming conventions on armor in Guild Wars 2 had me completely befuddled until I had it explained to me like I’m 5 years old by my twitter krewe.

I figured if I went ahead and wrote an article on it, I could hit three birds with one post. First, by writing it out, I’d remember it better. Second, I’ll now always have this to come back to when I get confused again (and let’s face it- that’s gonna happen). Third, it’s now available for all the world to see just in case there are other players like me.

So, here’s hopin’ it’s useful!

I’m focusing on armor, here, as weapons do differ slightly, but most of the core ideas apply to them, too.

Why understanding the naming conventions is important

I guess, technically, it’s NOT required since you can just hover over items to see what they get you. But having a general / better idea of how gear is named and what it all means will make finding what you’re looking for specifically faster and easier. I’m not suggesting we memorize every single name and what stats that refers to, although if you WANT to, nobody’s gonna stop ya.

Honestly, though, it’s extremely helpful at higher levels, since you’re more likely to want to have more than one set for different roles or play styles.

Also; it makes you feel smart, and who doesn’t like that?

So let’s start with the basics.

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Five things I DON’T like about Guild Wars 2

Many moons ago I had written a draft for an article that never made its way to the sunlight. It was kind of an open letter to the community in which I tried to explain how Guild Wars 2 was not going to be perfection, that no fan new or old should expect it to be, and how that didn’t matter in the long run because it was still going to be a fantastic journey.

I still stand by those sentiments. So before I go into my little countdown, I suppose I ought to start by saying how much I freaking love this game. So don’t get me wrong, universe, when I spend some time on the aspects of it I particular dislike or perhaps don’t understand.  And trust me, it wasn’t easy to come up with five points in the first place.

So here we have it, folks. Izzie’s top five gripes in increasing order of sad-panda levels, complete with enriching quotes that may just change your life forever.

 • Character-bound dyes. Runway rebellion. 

“I had a lot of dates but I decided to stay home and dye my eyebrows.”
~Andy Warhol 

The woe of fashionistas everywhere. Originally dye unlocks were proposed to be account-wide, but they’ve since changed that system to be character-based. Most other dye changes I was happy with (the whole seed thing being axed sparked an enthusiastic “HALLELUAH”) but this one still irks me. I understand this choice most of all my gripes, though. Dyes are actually pretty limited and only a handful highly prized. That and the fact that they are no longer consumable but forever-friends for your hero once you’ve got it pretty much means they need to be character based.

Having maybe 5-6 colors you actually care about readily available on all your characters would basically guarantee the dye market would eventually crash (both in the gem-store and in-world economy) so this was a necessary evil. You can snag dye packs from the gem-store, and at 200 for 7, with guaranteed 2 uncommon or rares, it’s really a worthwhile investment. Any colors you’re not crazy about, you can throw on the trading post to make a small profit.

I may not like it, but I’m willing to suck this one up for the team.

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