GamesCom 2011 – Day 2


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Karasu and MeWulf travel to GamesCom for TalkTyria in an attempt to play GW2, get swag, interrogate the minds behind GW2 and share their experiences with the fans at home.

As promised we’ve got a PvP oriented update for you today!

GuildWars too PeeVeePee Factomentae

At the PvP booth were ten pc’s set up against each other to get right into the action. One side played the red team the others the blue team. The Battle of Kyhlo is a sizable capture point map which does a great job at displaying the effect of the Z-axis. While you wait for the match to start you can walk around and fight-for-fun or just explore the whole map. =D The goal of the map is to reach 500 points. Points are gained by holding a capture site or by defeating enemies (10 pts). Currently all capture points provide the same amount of points and take the same amount of time to capture. Neutralizing a point is much faster than capturing it.

GuildWars2 PvP has a very deep pool of tactics available. For example if someone is in a downed state you can either leave them there to disable them for a while, or “Finish Them!” to ensure the other team is a player short for until respawn. It is possible to switch skills and equipment during the match, as long as you’re not in combat. This way the whole game can still change and isn’t determined by the initial skill setup. There is no enemy targeting, map pinging (except on the minimap), spectator mode or other UI tools for party communication in the demo.

If you haven’t seen it yet you should check out our PvP gameplay footage (direct audio) from Day 1.

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GamesCom 2011 – Day 0


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Karasu and MeWulf travel to GamesCom for TalkTyria in an attempt to play GW2, get swag, interrogate the minds behind GW2 and share their experiences with the fans at home.

Our objectives today were straightforward: Get to Cologne, check in to hostel, check out the GamesCom location, meet ArenaNet members and meet the fans. Even though this list appears simple the outcome was different than expected. Of course we learn from our experiences and everything can only go better from now on *crosses fingers*.

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TalkTyria at GamesCom 2011


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Looking forward to hearing about the new demo that will be premiering at the upcoming GamesCom convention? We sure are! Representing TalkTyria this year will be Karasu and Wulf. We’ll arrive early at the party to make sure you don’t miss a thing.

New playable Demo!

We’ve all seen how the human and norn will start their quest throughout Tyria. Now also the seed behind the charr’s story will be revealed at the charr starter area.

Rather see some high numbers? Well, following this week’s sylvari overload you’re finally going to see them in action as a new playable race, as well as the asura. All geared up and ready to battle some Orrian enemies. Expect loads of video footage of them being uploaded here or on our partner sites, more on that below.

Also in the demo and something brand new we’re going to see is 5v5 Player versus Player at the ESL booth. How will the European guild Boon Control stand up versus a well-trained developer team consisting of Izaiah Cartwright, Jon Peters, Jonathan Sharp, John Corpening and Tirzah Bauer? Only one way to find out! These periodic matches should be streamed live by ESL. We’ll try to put up a link as soon as we can.

For the more creative types there will be a much more advanced character appearance customization available. I’ve also picked up a hint that the revamped dye system is in place to give you even more options!

 

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