Dyeing From The Colors

Of the countless features in Guild Wars 2, there are those which receive nought but praise, of these there are some that are easily missed until presented in front of the players. Almost everyone thinks about WvW, or Dynamic Events, or the ever branching Personal Story, but what about armor dye? The dye system introduced in Guild Wars 2 has come a long way from the original system in Guild Wars; having been over hauled completely in the first game to the point of being unrecognizable, similarly this new system is constantly being changed with every step towards the game’s final release. Still, the changes to the dye system in Guild Wars 2, hasn’t been the first time players of Guild Wars have seen changes to the way they dye their equipment.

The amount of dye combinations available to players meant that anyone could find just about any shade they needed.

Firstly, each vial of dye is still treated as an individual item, and as such still takes up slots in a player’s inventory. With the addition of three colors, then a fourth later on in the form of pink dye, the total number of base color dyes available in Guild Wars is twelve (luckily additional storage options have had been made available to players in the form of buy-able storage panels). Secondly, and this can be subjective from player to player, most armor sets in Guild Wars tend to limit the way a player can dye their armor set as a whole. While most sets, such as some found on mesmers and rangers, allow for flexibility by having pieces appear to be separate from one another (such as coats, pants, boots, etc.); several sets available to professions such as the warrior, assassin, and dervish tend to appear as if pieces of a set were meant to be one large part. That is to say those players can easily dye these parts differently, but visually they would stand out oddly. This limitation makes dying armor in Guild Wars rather dull in terms of customization options for players. Luckily, with the reboot of the system in Guild Wars 2, players will be able to expand the way they dye their armor in ways that are not possible in Guild Wars. Continue reading

Belenos’ Engineering How To: Item Transmutation

Greetings fellow Tyrians! It has been a little while since I have chimed in on a subject, but I had the opportunity to play around with this particular game mechanic in the recent BWE2, during June 8-10, and came away impressed. The mechanic I am referring to is, of course, item transmutation.

 

While certainly not a totally new mechanic to the MMORPG world, it is most definitely one of the most intriguing mechanics; both in its innate simplicity, and its ability to give us – the end user, what we REALLY want! What exactly IS item transmutation, you say? Well, let me elucidate-

Safely tucked away in my bank at Divinity First Credit Union

In your travels on Tyria, you may loot, or otherwise obtain a weapon that looks amazing… or perhaps armor that makes you look like you have “just that look” for your roleplaying character. By their very nature, MMO items are meant to be outgrown. That same item you found several levels ago might be outclassed by higher level items you find later, and while it pains you to have to ditch the super cool looking item in favor of the one with better statistics, often times we will do this in order to keep up with the higher damage output and hitpoints of the mobs we encounter. Item transmutation allows you to use a special item called a Transmutation Stone (a depletable item), in order to have the best of both worlds! You can have the look of the item you want (which you have outgrown the stats for), combined with the raw power of the better statted item, to make an essentially upgraded item that you can continue to use, and feel good about using!

 

How is it done, you wonder? Continue reading

A walk in Divinity’s Reach, European District

The amazing “Human week” that Anet offered us these past days has spread some light on the most known -yet to be discovered- race of all Tyria; all Guild Wars players are very familiar with humans, some are even bored of playing them and look forward to pass to the “enemy lines” and try some furry fighting. To a humans enthusiast like myself though, the last week represented another reason to like even more this race and learn something new about it: mix that with my european origins and some writing inspiration and you’ll see where we are going here…I’ll do my best to guide you through some places in the human capital of Divinity’s Reach, being them real places in Italy, Europe, or just in my mind.

First stop: Divinity’s Reach


France, Mont Saint Michelle...or should I say Kryta?

Another day gone...will centaurs attack tomorrow as well?

The shape…the colours…this sight is breath-taking, something worth fighting for! It shines in the Krytan planes, spreading hope and warming hearts with courage…there’s never enough courage when it’s down to fighting centaurs

Continue reading

Scandalous! Armor Modesty in Guild Wars (Poll)

As GuildMag‘s resident fashionista, I talk a lot about trends and styles in Guild Wars in my seasonal column, something I’m looking forward to continuing come Guild Wars 2. Huge props to Kristen Perry; the lovely ArenaNet designer whose genius is responsible for a lot of armor design in Guild Wars. She has spoken at length on the process in brainstorming, drafting, and finalizing the sets and pieces for both games at length on ANet’s official blog (and dye systems!) and other outlets as well. A good chunk of us, whether armor collectors or just fans of fashion or textured digital art, love being able to see those come to life. It’s be a huge part of what makes a game such a great experience.

Many players might think “Is the look of armor really THAT important?” The answer is obvious. Just look at the intense response to transmutation stones where people  took the concept of being able to keep old looks with better armor stats and ran with it (or shot off into space, might be more accurate).

"What you lookin' at?"

Now, I love what Kristen and her crew have done for GW1 and am thrilled to see what the sequel will bring. But gloating aside, I have seen a concern among players pop up a few times. And that’s on the subject of modesty.

Let’s face it. Guild Wars has ever been shy with cleavage (I’m looking at you, Livia), norn are notorious for wearing close to nothing in a blizzard, and Elementalists obviously have mastered the use of combating hypothermia with fire magic.  There have been a few select armor sets in the game that have raised eyebrows more than others and been the topic of discussion on a few occasions. Many players think some of them are really pushing the boundaries of what’s sexy and what’s skimpy.

Continue reading

Guild Wars: Fashion Police

From a self proclaimed Gaming Fashionista comes an epic and catty debunking of in game style.
Beware. It can get ugly.


Jera’s Vote: Nay (severe nay)

At first I thought, this is, simply put, classic case of PvP experimentation gone wrong. Then I thought about it and oh man, did I want to stab my eyes. The top is PvE. So someone spent the money on this combination? Albiet, it’s 1k but still. Here we have standard Sunspear top and arms Shing-Jei skirt and Starter/Ascalon shoes. So comes another failed attempt to make the skankiest ele armor combo possible. There’s a difference between classy skanky and just out right wrong, and you, ma’am, fall into the latter. Suggestion: start over.


Jera’s Vote: Yay

Ignoring my initial distaste for some of the more revealing costumes in GW, I have to say this combo definitely caught my eye. 15k Druid arms, feet, and top with the 15k Studded Leather legs. They work well together and are died a natural color (green?) to keep with a general scheme. There’s nothing I can think of to change this for the better. Kudos for the creative put together!


Jera’s Vote: Nay

Elite Sunspear top and legs with Istani hands and feet. What bothers me about this combo isn’t the mixed armor (istani gloves/boots can go with just about anything, which is wonderful). But the bright white dye-job on the arms and feet takes away from the entire thing and makes the mixed-part extremely noticable. And while I do say Istani can go with anything, the money was spent on the 15k Sunspear Armor. I’d suggest to at least synergy the gloves and boots with the standard Sunspear. Less harsh a color, as well, like a gold/orange/brown if red wouldn’t match right. A noble try falling just a bit too short.


Jera’s Vote: Yay

But just barely. Here we have Ancient top and feet and Elite Woven skirt and handwraps. I think the general style and design for the two armors work well, though the skirt is just a WEE bit off, imo. Intentional or not, the arms and skirt being dyed similar colors kinda helps bring it together pretty well. My suggestion would be a less harsh dye color; white/silver should be replaced with a dulled down yellow/brown/orange mix to match the rest of the clothes better. For something a bit more daring, kurzick handwraps would look pretty nifty.


Jera’s Vote: Yay

You may be asking yourself “how does this piece of garbage get a yay?” And so I say to you… the pure humor of it. It’s actually kinda hard to wear holiday masks in a way that’s not ridiculously painful. Most people don’t care, being that’s kind of the point of holiday masks. However, every now and then you come across something like this that’s so absolutely perfect. The only other hat/armor combo I can think of that’s remotely equal would be santa hat with furlined armor. Candycane weapons a plus.

Suggested Mix Armor of the Issue:

This combo makes for a pretty awesome bad-ass look for Fem Necros. The key to the outfit is the Canthan top and 15k Luxon Skirt. The styles work awesomely together, and they dye pretty much the same. What I have here includes Canthan gloves and 15k Luxon boots. For a cheaper alternative, regular luxon look just as great, as do standard canthan. Gloves can also be luxon. For less fiersomeness, Kurzick gloves and boots, or Krytan Gloves and boots. Outside of Canthan/Luxon combos, gloves and boots should be from the same set.

—====================—
That’s it for this issue. I’ll be stalking around for more disasters / fabulousness. Feel free to submit your own screens be it your own char or something you see for review! Def let me know what you think~