Beta Weekend Engineer Changes: For Better or Worse?

 

This Engineer is decked out in some gear from the Mists.

If you’ve played the Engineer over the course of all 3 Beta Weekend Events, you might have noticed changes to some of your favorite Engineer skills. ArenaNet has done some behind-the-scenes number balancing as well as complete skill reworks. I’m going to look at four previously lacking aspects of the Engineer’s arsenal and what the developers have done to revamp them!

1) Elixirs

Elixirs have been a major source of grief for many an Engineer. While I love the cool effects you can get through the elixirs, the randomness prevented them from making it into my arsenal. For example, the tool belt skill for Elixir B (Toss Elixir B)  used to randomly give protection, regeneration, or swiftness. When I was in World vs World trying to move across the map, I would always want swiftness, so it was frustrating to not be able get that boon when I wanted it. I’m not going to say that all randomness is bad, but as a player you want to be able to react to different situations appropriately; having each effect be extremely situational and also be random is not going to be the best

ArenaNet acknowledged this criticism from it’s playerbase and made some nice changes for the better. They took Toss Elixir B and made it always grant Might, Fury, Swiftness, and Retaliation to allies in the area.  Elixir U was changed to always grant Quickness but additionally grant a negative effect, which can be either 50% additional damage taken, being unable to be healed, or inability to regenerate endurance. They also changed Elixir X to only choose between Tornado and Rampage and not Plague. I think Elixirs for the Engineer are now definitely viable in all modes! I used them and rarely felt like I was rolling the dice to get the effect I wanted. I think that Toss Elixir S could still use a slight change, however.

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Exploring Tyria; where no games have gone before.

 

Submerged Lion’s Arch

Guild Wars 2 has some breathtaking sceneries. From cities to charred fields, even the sewers under Lion’s Arch offer a great view, so much so that you can actually smell those Oozes attacking you. Yuck. But did you know that you can also see what stood in those places, 250 years ago? I’m talking about Guild Wars 1, of course.

Players are familiar with the story, accustomed to places, and it’s those settings that will get Guild Wars 1 players emotional when they see it, and new players wondering what’s behind it. The screenshot above was taken in the waters of Lion’s Arch by an avid player. This is Old LA, folks. Statues of lions now keep company with the fish and underwater residents, old steps leading the crabs to what used to be a bridge, now a forest of colorful algae.

A Guild Wars 1 & 2 enthusiast has gone even further than simply exploring what used to be. On her fan blog, ProjectTyria, she put up a few pictures of the “before and afters” of Tyria. One thing I absolutely love about Guild Wars 2 is the exploring aspect (you would think that’s obvious, being one of the exploration writers!). So when she showed me what she has done with those, I was floored… In a good way, of course! Continue reading

GuildWars2 Machinima: Thoughts and Suggestions

A game’s community consists of a wide variety of aspects. Today I want to talk about a part of the extended experience offered by a game’s community: player-made videos. Otherwise known as Machinima. For years now YouTube and other video sites have been swarmed by videos of gaming footage, music video’s, series and even South Park episodes entirely created in-game. It allows players to enjoy the game in new ways as a self-sustaining part of community plus it offers free promotion to get your game out there.

Now the current development of GuildWars2 had me worried for a bit. There’s no way to unlock the camera angle at the moment and even other features such as spectator mode are still early in development or just under discussion. Wouldn’t it be cool to receive some freedom with the camera so you can really enjoy the environments around you, or get that perfect angle for your scene? Or maybe you want to show off a great kill you scored in a recent PvP match.

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Exploring Tyria #001

Fireside Chat | Zaishen Menagerie

Guild Wars is just gorgeous. I never get over how amazing the graphics are for a game that’s been out for so long. As an arttard, I’ve always appreciated that aspect of the game.

With my new video card, I’m glad I can enjoy it now with graphics cranked all the way up.

More From the Acorn Factory

More from the acorn factory

Jera spending a quiet afternoon in Random Arena waiting space. She likes starfish. No really. She does.


As fate would have it, I ran into some nutjobs while waiting to get into AB one day. By the end of the night i wound up grouping up with them, and madness ensued until like 9am the next day. I chose a good night to drink coffee and induce insomnia. We’re life long e-friends now.
Anyway, hot elemental action 9.99/3 hour acess. Paypal approved.


I’m starting to think ancient armor may be a little too fierce for my ranger. Like Ru-Paul fierce.
You know. Pigtail buns and pink flowers vs spikes and skeletal abominations.


I have nothing to to say about this.


This screenshot is thanks to Fred, the tokken black sin in the L-word picture. THe caption (C) Me 2007 steal and I eat your uteri.