Archive for the ‘Media’ Category

Beta Weekend Engineer Changes: For Better or Worse?

 

[caption id="attachment_8055" align="aligncenter" width="491"] This Engineer is decked out in some gear from the Mists.[/caption]

If you’ve played the Engineer over the course of all 3 Beta Weekend Events, you might have noticed changes to some of your favorite Engineer skills. ArenaNet has done some behind-the-scenes number balancing as well as complete skill reworks. I’m going to look at four previously lacking aspects of the Engineer’s arsenal and what the developers have done to revamp them!<a href="”> Read More…

Exploring Tyria; where no games have gone before.

  Guild Wars 2 has some breathtaking sceneries. From cities to charred fields, even the sewers under Lion’s Arch offer a great view, so much so that you can actually smell those Oozes attacking you. Yuck. But did you know that you can also see what stood in those places, 250 years ago? I’m talking [...]

TalkTyria Guild Wars 2 Video Bonanza!

It doesn’t need to be said that since the first Guild Wars 2 beta weekend event, the floodgates, as they say, have been opened. And by opened, I mean busted down with a swelling tidal wave of chatter, media, rants, and raves. But most of all, media. In the lull between events, fans are eagerly [...]

GuildWars2 Machinima: Thoughts and Suggestions

A game’s community consists of a wide variety of aspects. Today I want to talk about a part of the extended experience offered by a game’s community: player-made videos. Otherwise known as Machinima. For years now YouTube and other video sites have been swarmed by videos of gaming footage, music video’s, series and even South [...]

Guild Wars 2 September 2011 Desktop Calendar

And now for something a little different: Enjoy! Good luck in the new semester, students! 1920 x 1080 1680 x 1050 1440 x 900 1366 x 786 1280 x 1024 1280 x 800 1024 x 768 800 x 600  (sizes based on top resolutions via analytics. request a different size in comments) (ps: we’ll try to get [...]

Is ArenaNet doing enough?

This is actually a reaction post to episode 55 of TWIMMO where Gary talks about the GW2 panel at SDCC with Pokket and Mike B. Yeah, I know this post is very late but I do hope you’ll read it anyway. So you guys must be wondering, what has this got to do with whether [...]

“Our intention creates our reality.” The art of ArenaNet.

One of the things that hasn’t really gotten much attention, in the flurry of excitement about the recent Fan Day, is the building itself that ArenaNet now inhabits, which is both beautiful and superbly functional. By way of explanation, I should mention: I spend most of my time surrounded by architecture and industrial design folk, [...]

charrtitle

Guild Wars 2 Charr Week

ArenaNet charrged up the hype machine this week with a look into another one of Guild Wars 2′s featured races: the fearsome charr.  As promised in Monday morning’s post, they took a spin through many of the aspects of the charr: their starter area, their voice-work, the visual design behind their race, and some exciting [...]

divinity

A walk in Divinity’s Reach, European District

The amazing “Human week” that Anet offered us these past days has spread some light on the most known -yet to be discovered- race of all Tyria; all Guild Wars players are very familiar with humans, some are even bored of playing them and look forward to pass to the “enemy lines” and try some [...]

doodlies

Drawing Guild Wars #001 : Norn Initiate

Drawing is a bit of a process for me. I have no set style for some reason. I used to do comissions for in-game gold. That worked out pretty well but in the end I realized I could just farm Zkeys and make money way faster. Anyway, I’ve been back and forth with the drawing [...]

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