Guild System: One Guild Too Many

This has been a hot topic among friends and I. How do you feel about what has been said about joining guilds in Guild Wars 2?

Ideally, I want guilds to be much harder to create and for loyalty to not punish guild leaders. In GW1, leaders and officers had to pay for invites to the guild. That in my mind ultimately makes the new recruit more valuable than the guild itself. Continuous recruiting adds up in costs. Of course, if you’re one of those guilds who makes others pay (you jerk!) then this doesn’t apply to you. If I could have it my way, no one pays anything. If the recruit leaves, he has to wait a few days before he can join another guild again. If he gets kicked from the guild, then he can immediately join another. The reverse may be preferable depending on how you look at it, but this is not what this topic is about.

Continue reading