About Karasu

Raven (aka Karasu) is a physicist and is currently studying for Master of Nanoscience and Nanotechnology. Just being a Guild Wars fan is not enough, it's the community and developers that really drive his passion for all things Guild Wars. Besides that he's got hobbies such as Improv, Frisbee, Percussion, PC and gaming. Follow me on @GWKarasu.

TalkTyria at GamesCom 2012

In less than two weeks Heroes will tell their stories in the lands of Tyria. As everyone is preparing their in-game characters, there’s only one more event between now and then : GamesCom 2012. This year TalkTyria will be represented by Karasu (Raven), MeWulf (Clint) and MyCroft (Thomas).

Caudecus's Manor

Time to chill

ArenaNet already stated that their focus is 100% on getting everything ready for the 25th, so this year there’s no playable demo. However a small chillout zone and some cool Community Managers will fly all the way over to Cologne to provide the necessary distractions. Aside from this there’s all the pumped up fans, a community party on Thursday and plenty of other great games in the large halls of the Koelnmesse.

Update: Swag

If you manage to come join all of us in the chill booth come and get a free drink courtesy of ArenaNet. Watch @Guildwars2‘s twitter for the daily password that you can exchange for an in-game GW2 t-shirt voucher code if you catch one of the Community Managers. For those lucky to attend ArenaNet’s private community party you might win one of the exclusive Guild Wars 2 Collector’s Editions!

If you happen to have any more questions left on GuildWars 2 or just about any game on the showfloor feel free to send them our way trough the comments or at my twitter @GWKarasu.

GuildWars2 Machinima: Thoughts and Suggestions

A game’s community consists of a wide variety of aspects. Today I want to talk about a part of the extended experience offered by a game’s community: player-made videos. Otherwise known as Machinima. For years now YouTube and other video sites have been swarmed by videos of gaming footage, music video’s, series and even South Park episodes entirely created in-game. It allows players to enjoy the game in new ways as a self-sustaining part of community plus it offers free promotion to get your game out there.

Now the current development of GuildWars2 had me worried for a bit. There’s no way to unlock the camera angle at the moment and even other features such as spectator mode are still early in development or just under discussion. Wouldn’t it be cool to receive some freedom with the camera so you can really enjoy the environments around you, or get that perfect angle for your scene? Or maybe you want to show off a great kill you scored in a recent PvP match.

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GamesCom 2011 – Day 3

Karasu and MeWulf travel to GamesCom for TalkTyria in an attempt to play GW2, get swag, interrogate the minds behind GW2 and share their experiences with the fans at home.

Today we bring you more gameplay footage from both the PvE and PvP demo.

PvE: Pleasure your ears and eyes, for glory.
Given an early headstart we were able to place our beloved cameraman MeWulf and his camera behind one of the stations. Because of this we’re proud to present a full playsession of the Norn starter area in 1080p direct-audio, this time without the sound distortion:

(Part 1, 2, 3, 4, 5, 6, 7, 8)

In part5@3:44 and onward you can see the start of an interesting event which involves Raven statues that each give you a riddle to answer, written by Ree Soesbee.

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GamesCom 2011 – Day 2

Karasu and MeWulf travel to GamesCom for TalkTyria in an attempt to play GW2, get swag, interrogate the minds behind GW2 and share their experiences with the fans at home.

As promised we’ve got a PvP oriented update for you today!

GuildWars too PeeVeePee Factomentae

At the PvP booth were ten pc’s set up against each other to get right into the action. One side played the red team the others the blue team. The Battle of Kyhlo is a sizable capture point map which does a great job at displaying the effect of the Z-axis. While you wait for the match to start you can walk around and fight-for-fun or just explore the whole map. =D The goal of the map is to reach 500 points. Points are gained by holding a capture site or by defeating enemies (10 pts). Currently all capture points provide the same amount of points and take the same amount of time to capture. Neutralizing a point is much faster than capturing it.

GuildWars2 PvP has a very deep pool of tactics available. For example if someone is in a downed state you can either leave them there to disable them for a while, or “Finish Them!” to ensure the other team is a player short for until respawn. It is possible to switch skills and equipment during the match, as long as you’re not in combat. This way the whole game can still change and isn’t determined by the initial skill setup. There is no enemy targeting, map pinging (except on the minimap), spectator mode or other UI tools for party communication in the demo.

If you haven’t seen it yet you should check out our PvP gameplay footage (direct audio) from Day 1.

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GamesCom 2011 – Day 1 update

As promised we sacrificed our precious sleep so we could upload yesterday’s video’s as soon as possible for you – not just because the line to play Diablo III would be significantly shorter before the Koelmesse doors open for public.

Here they are: Three video’s of Sylvari Guardian gameplay. Notice the Asuran cuteness halfway the second video and the epic boss battle in the third. More on these vids can be found in our Day1 article.

Disclaimer: Due to a sound issue the volume was capped and might be distorted. This is a problem we should be able to avoid in the future. Our apologies.

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GamesCom 2011 – Day 1

Karasu and MeWulf travel to GamesCom for TalkTyria in an attempt to play GW2, get swag, interrogate the minds behind GW2 and share their experiences with the fans at home.

At this first official day of GamesCom the halls were alive with press. A bit against our expectations for today the lines for famous titles like Skyrim, Battlefield 3 and Diablo III were completely filled – and then some. With a bit of luck these demo’s are still available later today but getting some game time on them starting tomorrow will probably require a sacrifice of several hours waiting in line.

The booth is alive!

At our arrival we immedeately noticed an increase in white GuildWars2-staff shirts at the boot. The guys from Wartower.de were already doing their best to interview at least half of the available ANet staff. New trailers were playing on large monitors and revealed to us what they’ve been trying to hide from us yesterday: Carbine Studio’s new MMO Wildstar.

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GamesCom 2011 – Day 0

Karasu and MeWulf travel to GamesCom for TalkTyria in an attempt to play GW2, get swag, interrogate the minds behind GW2 and share their experiences with the fans at home.

Our objectives today were straightforward: Get to Cologne, check in to hostel, check out the GamesCom location, meet ArenaNet members and meet the fans. Even though this list appears simple the outcome was different than expected. Of course we learn from our experiences and everything can only go better from now on *crosses fingers*.

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